events.xml (mpmissions/<map>/db) describes DayZ's dynamic events: heli crashes, military convoys, infected zones, animals, vehicles. Each event has a target count (nominal), bounds (min/max), a lifetime, radii and “children” (the objects or entities spawned).
How to use the tool
Import your events.xml (recommended): each event becomes an editable card.
Adjust nominal, min, max, lifetime and the radii; disable an event with active.
Describe the children, one line per child: type,min,max,lootmin,lootmax.
Check the “Checks” panel and fix the reported errors.
Download events.xml, replace it in mpmissions/<map>/db/, delete storage_1 if you need a clean start, and restart.
Main fields
- nominal / min / max: target number and bounds of simultaneous event instances.
- lifetime: event lifetime in seconds; saferadius / distanceradius / cleanupradius: radii in metres.
- Actual positions of “fixed” events are defined in cfgeventspawns.xml, not in this file.
Frequently asked questions
- Are tags the tool does not know kept?
- No: only nominal, min, max, lifetime, restock, the radii, flags, position, limit, active, secondary and children are read. Compare the result with your file if you use special tags.
- Is my data sent to a server?
- No, everything stays in your browser (localStorage for your settings).



