
DayZ launch parameters
Build the DayZ server launch line: -config, -port, -profiles, -mod, -serverMod, -BEpath, logs, and a ready-to-use .bat or .sh script.
Last updated: 10/9/2026
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DayZServer_x64.exe on Windows.
Leave empty to use the default BattlEye folder.
One mod per line (or separated by ;). The @ is added if missing.
Server-side-only mods (players do not need them).
0 = do not add the parameter.
0 = do not add the parameter.
@echo off cd /d "%~dp0" start "DayZ Server" /wait "DayZServer_x64.exe" ^ -config=serverDZ.cfg ^ -port=2302 ^ -profiles=profiles ^ -dologs ^ -adminlog ^ -freezecheck
How to use DayZ launch parameters?
A DayZ server is configured in two places: serverDZ.cfg for the rules and the command line for files, mods and logging. This tool builds that line and a ready-to-use start script.
Choose the output format (.bat, shell script or single line) and the executable name.
Fill in -config, -port, -profiles and, if needed, -BEpath.
List your mods, one per line (@Mod folder): -mod= ones are required on the player side, -serverMod= ones stay server-side.
Enable the logs you want, then copy or download the script.
Put the script in the server folder, copy the mods' .bikey files into keys/, then run it.
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