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Red Dead Redemption 2
Red Dead Redemption 2 100% localFreeOpen access

RedM fxmanifest generator

Generate the fxmanifest.lua of a RedM resource: game 'rdr3', rdr3_warning, client/server scripts, files and NUI page.

Last updated: 10/9/2026

100% local processing — saved in your browser.

Documentation
Base

adamant is the usual value for RedM.

Metadata
Files and scripts

HTML page of the NUI interface (optional).

fxmanifest.lua
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fx_version 'adamant'
game 'rdr3'
rdr3_warning 'I acknowledge that this is a prerelease build of RedM, and I am aware my resources *will* become incompatible once RedM ships.'
lua54 'yes'

name 'my_resource'
version '1.0.0'

client_scripts {
    'client/*.lua',
}

server_scripts {
    'server/*.lua',
}
Server installation guideNo server yet? Install it locally or on a VPS / dedicated server, ports and firewall included.

How to use RedM fxmanifest generator?

Every RedM resource starts with a fxmanifest.lua. For Red Dead Redemption 2 it must declare game 'rdr3' and acknowledge the rdr3_warning notice; this tool adds both automatically.

  1. Choose fx_version (adamant by default) and enable lua54 if your scripts use Lua 5.4.

  2. Fill in the resource name, author, description and version.

  3. List the client, server and shared scripts (one path or pattern per line, e.g. client/*.lua).

  4. Add ui_page, files and dependencies if needed, then copy or download the file into the resource folder.

Read the full documentation →

Frequently asked questions

Red Dead Redemption 2
Red Dead Redemption 2Open access
Build the server.cfg of a RedM (Red Dead Redemption 2) server: gamename rdr3, port 30120, OneSync, game build, resources and ACE.
ConfigurationCFGRedMOpen
Documentation