
RedM server.cfg generator
Build the server.cfg of a RedM (Red Dead Redemption 2) server: gamename rdr3, port 30120, OneSync, game build, resources and ACE.
Last updated: 10/9/2026
100% local processing — saved in your browser.
Official docs list only build 1491 for RedM. Empty = no forced build.
Disables the connect button in the server browser; it does not remove the server from the list.
Recommended: off (security risk).
# Generated by games-tools.game-rank.com (RedM) set gamename rdr3 endpoint_add_tcp "0.0.0.0:30120" endpoint_add_udp "0.0.0.0:30120" sv_licenseKey "changeme" sv_hostname "My RedM server" sets sv_projectName "My RedM server" sets sv_projectDesc "Western roleplay server" sets locale "en-US" sets tags "roleplay, western" sv_maxclients 32 set onesync on sv_scriptHookAllowed false sv_endpointprivacy true # Resources ensure mapmanager ensure chat ensure spawnmanager ensure sessionmanager ensure basic-gamemode ensure hardcap ensure rconlog
How to use RedM server.cfg generator?
A RedM server is configured with a server.cfg file, like FiveM, with one key difference: the line "set gamename rdr3" tells FXServer to run Red Dead Redemption 2. This tool generates the file from a form and saves it in your browser only.
Get a free license key from the Cfx.re portal (portal.cfx.re) and paste it into "sv_licenseKey".
Fill in the name, port (30120 by default), slot count and OneSync mode.
List your resources (one per line) and the administrators' identifiers to generate the ACE rules.
Copy or download the file and place it in your server-data folder as server.cfg.
Start the server from server-data with "+exec server.cfg" and open port 30120 for TCP and UDP.
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