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Eco
Eco 100% localFreeOpen access

Network.eco generator

Generate your Eco server Network.eco: name, description, password, ports 3000/3001, remote address and public visibility.

Last updated: 10/10/2026

100% local processing — saved in your browser.

Documentation
Identity

Optional: only written when filled.

Access

false = hidden from the public list, direct connect still works.

Test example: ChangeMe!

-1 = unlimited.

Network

Leave Any unless you have a specific need.

IP:port without http. Do not change without reason.

With http and the port; often left empty.

UDP, default 3000.

TCP, default 3001.

Network.eco
Live preview — automatically saved in your browser.
{
  "Description": "SERVERNAME",
  "DetailedDescription": "",
  "ServerCategory": "None",
  "Playtime": "",
  "DiscordAddress": "",
  "PublicServer": true,
  "Password": "",
  "MaxConnections": -1,
  "IPAddress": "Any",
  "RemoteAddress": "",
  "GameServerPort": 3000,
  "WebServerPort": 3001,
  "UPnPEnabled": true,
  "Rate": 20
}
Server installation guideNo server yet? Install it locally or on a VPS / dedicated server, ports and firewall included.

How to use Network.eco generator?

Eco stores its network configuration in Network.eco (JSON format) in the Eco_Data/Server/Configs/ folder. Default ports are 3000 (game) and 3001 (web interface). This tool builds a valid Network.eco from values taken from hosting guides.

  1. Start the server once to generate the .eco files, then stop it: Eco rewrites its configs on shutdown.

  2. Import your existing Network.eco (optional).

  3. Fill in name, description, password, ports and public visibility.

  4. If the server is behind a router or proxy, set RemoteAddress (IP:port, no http) and WebServerUrl (with http and the port).

  5. Copy the file into Eco_Data/Server/Configs/ with the server stopped, then restart.

Read the full documentation →

Frequently asked questions