
Network.eco generator
Generate your Eco server Network.eco: name, description, password, ports 3000/3001, remote address and public visibility.
Last updated: 10/10/2026
100% local processing — saved in your browser.
Optional: only written when filled.
false = hidden from the public list, direct connect still works.
Test example: ChangeMe!
-1 = unlimited.
Leave Any unless you have a specific need.
IP:port without http. Do not change without reason.
With http and the port; often left empty.
UDP, default 3000.
TCP, default 3001.
{
"Description": "SERVERNAME",
"DetailedDescription": "",
"ServerCategory": "None",
"Playtime": "",
"DiscordAddress": "",
"PublicServer": true,
"Password": "",
"MaxConnections": -1,
"IPAddress": "Any",
"RemoteAddress": "",
"GameServerPort": 3000,
"WebServerPort": 3001,
"UPnPEnabled": true,
"Rate": 20
}
How to use Network.eco generator?
Eco stores its network configuration in Network.eco (JSON format) in the Eco_Data/Server/Configs/ folder. Default ports are 3000 (game) and 3001 (web interface). This tool builds a valid Network.eco from values taken from hosting guides.
Start the server once to generate the .eco files, then stop it: Eco rewrites its configs on shutdown.
Import your existing Network.eco (optional).
Fill in name, description, password, ports and public visibility.
If the server is behind a router or proxy, set RemoteAddress (IP:port, no http) and WebServerUrl (with http and the port).
Copy the file into Eco_Data/Server/Configs/ with the server stopped, then restart.