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ARK: Survival Ascended

Documentation: Multi-map cluster builder

ARK: Survival Ascended cluster builder for cross-map data transfer (Cross-ARK Data Transfer): cluster ID, shared folder, one launch line per map with incremented Port, QueryPort and RCON and a distinct -AltSaveDirectoryName.

Last updated: 10/9/2026

Open the tool

A ARK: Survival Ascended cluster links several servers (one map each) so survivors, creatures and items can travel between them. Every instance needs the same -clusterid and -ClusterDirOverride, and distinct ports.

How to use the tool

  1. Choose a cluster ID and a shared folder reachable by every server.

  2. List one map per line and set the base ports (the default step is 2 to keep the peer port free).

  3. Copy the commands: one instance per map, each with its own install folder or -AltSaveDirectoryName.

  4. Open each instance's UDP ports in the firewall, then start them.

Cluster rules

-ClusterDirOverride requires -clusterid. -NoTransferFromFiltering blocks transfers from single player or servers without a cluster ID. Restrictions (PreventDownloadSurvivors, PreventUploadDinos…) are set in [ServerSettings]; their defaults are not stated on the wiki page consulted. ASA: map names (_WP) are those of the current release, recheck them after an update.

Frequently asked questions

Can the servers run on different machines?
Yes, as long as -ClusterDirOverride points to a shared (network) folder readable and writable by all machines.
Why a step of 2 on game ports?
ARK also uses the game port + 1 (7778 for 7777). With a step of 1, two instances would fight over that port.
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