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Documentation: SCUM EconomyOverride editor

Visual editor for the SCUM server EconomyOverride.json (SCUM/Saved/Config/WindowsServer): global settings (enable-economy, fully-restock-tradeable-hours...), traders (A_0_Armory...), items (tradeable-code, base-purchase-price, base-sell-price, delta-price, can-be-purchased). All values are exported as strings, as the game requires. Import, copy, download; everything stays in your browser.

Last updated: 10/9/2026

Open the tool

EconomyOverride.json lets you change item prices and availability at SCUM traders. The format is strict: every value must be a quoted string, numbers included. The editor takes care of that for you.

How to use the tool

  1. Start the server once: it generates SCUM/Saved/Config/WindowsServer/EconomyOverride.json (the file may be named differently in some versions: check your folder).

  2. Import that file into the editor.

  3. Adjust the global settings, then add a trader (e.g. A_0_Armory) and its items with their tradeable-code.

  4. Use -1 to restore the default price; can-be-purchased is default, true or false.

  5. Download the file, put it in the config folder while the server is stopped, then restart.

Trader and item IDs

A trader ID combines an outpost sector (A_0, B_4, C_2, Z_3) and a type (Armory, BoatShop, Mechanic, Trader), e.g. B_4_Mechanic. Recent builds may add more: keep those from your generated file. The tradeable-code is the blueprint name (e.g. BP_Weapon_AK47); the in-game #ListItems command helps find it.

  • delta-price: -1 = random varying price; 0 or more = frozen price
  • can-be-purchased: default, true or false

Frequently asked questions

Why is my EconomyOverride.json not loaded?
The most common cause is a number without quotes. This editor exports every value as a string; also check the file name in SCUM/Saved/Config/WindowsServer and edit while the server is stopped.
How do I stop a trader selling an item?
Add the item under the trader with can-be-purchased set to false.
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