
Squad Server.cfg generator
Create your Squad server's Server.cfg: name, slots, queue, map rotation, team changes, team kills and match timing.
Last updated: 10/9/2026
100% local processing — saved in your browser.
Should match FIXEDMAXPLAYERS in the launch line.
Leave empty if unused (see your provider's documentation for the format).
Slots held for players with the “reserve” permission (Admins.cfg).
25 by default; -1 = unlimited, 0 = no queue.
Uses a lot of disk space: disable unless needed.
// Generated by games-tools.game-rank.com // SquadGame/ServerConfig/Server.cfg ServerName="My Squad Server" ShouldAdvertise=true IsLANMatch=false MaxPlayers=80 NumReservedSlots=0 PublicQueueLimit=25 JoiningPlayerTimeout=90 MapRotationMode=LayerList_Vote RandomizeAtStart=true UseVoteFactions=false UseVoteLevel=true UseVoteLayer=false AllowFireteamLayersInRotation=false AllowTeamChanges=true PreventTeamChangeIfUnbalanced=true NumPlayersDiffForTeamChanges=3 AllianceEnabled=false RejoinSquadDelayAfterKick=180 TKAutoKickEnabled=true AutoTKBanNumberTKs=7 AutoTKBanTime=300 VehicleKitRequirementDisabled=false VehicleClaimingDisabled=false AllowCommunityAdminAccess=true TimeBetweenMatches=60 TimeBeforeVote=60 PrepTimeStandard=240 PrepTimeSmallScale=180 ServerMessageInterval=300 RecordDemos=true AllowPublicClientsToRecord=false
How to use Squad Server.cfg generator?
A Squad server is configured in SquadGame/ServerConfig: Server.cfg (name, slots, rules), Admins.cfg (admins), Rcon.cfg (RCON) and the rotation files. This tool generates a complete Server.cfg in Key=Value format, one setting per line.
Fill in the server name (ServerName), MaxPlayers and, if needed, reserved slots and the queue.
Choose the rotation mode (MapRotationMode): LevelList, LayerList, LayerList_Vote or their randomized variants.
Set team changes, automatic TK kick/ban and match timings.
Download Server.cfg and copy it to SquadGame/ServerConfig (server stopped), then restart.