
Bedrock server.properties 编辑器
生成 Minecraft 基岩版专用服务器的 server.properties:端口 19132/19133、游戏模式、难度、allow-list 与性能。
最后更新:2026/10/9
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Shown on the LAN screen and pause menu.
Requires Xbox Live authentication; the allow-list depends on it.
true by default: only players in allowlist.json can connect.
IPv4 UDP port (19132 by default).
IPv6 UDP port (19133 by default).
Level of new players: visitor, member or operator.
World name and its folder in /worlds (no characters illegal in filenames).
Maximum view distance in chunks (5 minimum); costly for performance.
Chunks ticked around players, from 4 to 12.
Minutes before an idle player is kicked; 0 = never.
Thread cap; 0 = as many as possible.
server-name=Dedicated Server max-players=10 online-mode=true allow-list=true server-port=19132 server-portv6=19133 enable-lan-visibility=true compression-algorithm=zlib gamemode=survival force-gamemode=false difficulty=easy allow-cheats=false default-player-permission-level=member level-name=Bedrock level level-seed= texturepack-required=false view-distance=32 tick-distance=4 player-idle-timeout=30 max-threads=8
如何使用 Bedrock server.properties 编辑器?
基岩版专用服务器从可执行文件 bedrock_server 旁的 server.properties 读取配置。该工具生成包含最常用键及其已核实默认值的文件;省略的键(脚本、诊断等)保持默认值。
导入现有 server.properties(可选),或从默认值开始。
设置名称、玩家数、游戏模式、难度和 allow-list。
按机器性能调整 view-distance 和 tick-distance(数值越大 CPU 占用越高)。
停止服务器(stop 命令),替换 server.properties 后重启 bedrock_server。